![]() ![]() R3 (Right Analog Stick) - Toggles Alastor and Ifrit (after acquiring them).Left Analog Stick - Move Dante move menu cursor.Select Button - Skip cut-scenes access in-game menu (to Save during a level).Start Button - Starts game displays sub-screen.There are several strategies for defeating different monsters and bosses. You must try killing some quicker than others. Though many monsters may look similar, some actually attack differently or throw different types of melee weapons. Believe it or not, some weapons you may have forgotten about which you have used in the first few missions may come in handy during later missions, either because of their quickness or the monster is particularly weak against that weapon. Some guns are slower, but stronger than others, so study the Monster List to see which enemies are quick, slow, strong and weak. Be warned that using guns sometimes gives you less Red Orbs (see Goodies section) after each demon dies. ![]() You can use an assortment of guns, which have infinite ammo. Around you, monsters produce themselves and you must use your swords to kill all sorts of demons. Works like a double jump.The game puts you in control of Dante. Instantly charges your weapon (Exceed) but only if you push the left trigger just after attack.ĭuring Speed, you can finish your run with a kick. Very fast dodge with the option of instant counterattackĭouble jump (you have to stay near a wall)ĭuring run turn right a stick into the right direction This skill works even during Devil Buster carnage. When Devil Trigger is activated, Nero is able to summon magic swords. Every attack, blow, combo or Buster usage deals much more damage. Nero is able to use the magical harpoon and Grim Grips to transport himself.Īctivates Nero's demonic power. You can bring more enemies to you at once.Įxtends Buster's duration and allows to deal more damage. It can deal damage to bosses or lesser enemies but you need to be aware it will not work all the time (especially on bosses - they are vulnerable to buster at certain times, for example when they are lying waiting for a finishing move.Ī more powerful version of Buster - during Devil Trigger.Ī magical harpoon, which can bring enemies closer to Nero (something like Scorpion's "come over here" move) or transport him near a boss.Ī magical harpoon which brings enemies closer to you or to transport near a bossĪ more powerful version of Snatch with activated Devil Trigger. On the 3rd level it's very useful to destroy Fausts an Mephistos. It launches an enemy into the air where you can chain any combo you want to use.Ī vertical attack from air damaging all the enemies below.Īn attack preceded by a step back, may be a little hard to perform. In the Ex version Nero performs a powerful finishing blow. Useful when you're fighting with a large group of enemies. MAX-Act skill can accelerate the charging of the Exceed Meter. When done right, a lamp near the indicator should light up. Now release the trigger for a while and press it again before the pointer falls down. You can charge it using the Left Trigger (or Q)- you'll notice that the pointer (on the up-left side of the screen) is going up. It's one disadvantage is the long time needed to charge the Exceed meter, but it's good to have it ready for boss fights. This ability allows Nero to increase the power of his attacks. Two fast attacks in the air with a strong finishing blow It's absolutely necessary during a fight with any boss.Īnother helpful aerial attack combination Easy to perform combination when Nero is standing on the ground.Ĭombination of attacks with a strong, but slow finishing blow ![]()
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